| "Educational video games... isn't that an oxymoron?" -Some Guy | ||||||||||||
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News!Midwest Regional Design Contest and Game Fair
Monday, March 10, 2008
On March 7th, co-founder Dan Norton had the pleasure to attend and judge student submissions at the annual Midwest Regional Design Contest and Game Fair in Green Bay, WI. The event, hosted by ITT Technical Institute, was a great place for students to showcase their work and have them critically examined. "My favorite part", said Mr Norton "was interacting with the aspiring video game creators, evaluating their submissions and giving them feedback that they can actually use on the path to becoming a better game designer."As far as life around the Filament Games office goes, it's always very fun. Everyone here has found a nice balance between working tremendously hard while having an awesome time doing it. Link It |
What We're PlayingThe Godfather (Wii, Blackhand Edition):The Godfather: Blackhand edition is without a doubt the most violent game I’ve ever played. Following the spirit of the movie, the only way to gain respect is through money, violence, or a combination of the two. Much like the movie, you are a mobster equal parts brutality, loyalty and corruption. For some reason the elements of the Godfather serve as a reasonable justification to the ultra-violent world you inhabit, as opposed to the GTA titles that always left me feeling empty. This game is great! Oblivion: Oblivion is a terrific game. It's big and beautiful. On the other hand, it's big and beautiful. Like its predecessor, Oblivion has a tendency to overwhelm. If you're used to walking away from a game with a sense of completion, be prepared to seek counseling. Also, unless you have a super beefy graphics card, understand that liberal slider adjustment will be necessary. With the appropriate horsepower, though, it really is something to stand at the top of a mountain and see the tower of the capitol city clear down in the valley below. And as much as I'm a fan of stylised aesthetics, the texture work in Oblivion is pretty astounding. Sure, the glass armor set is powerful, but more importantly, it's sooo pretty. Dark Messiah: Heroes of Might and Magic: Contrary to the critics, I thoroughly enjoy this game's story mode. Yes, it is a rail ride like Half-Life. But I liked Half-Life. The combat mechanic feels very natural and the skill system is very intuitive. Unfortunately, you don't ever need to use the skills you earn to accomplish the game. Also, I enjoy the sequences where the player looses control, like being dragged to safety by a friend after getting stunned by an explosion. What We PlayedPirates: The Legend of Black Cat Dragon Quest Heroes: Rocket Slime |
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