Game Spotlight: Junior Achievement's RoboSellers

Today we're highlighting RoboSellers, an economics and entrepreneurship learning game that teaches players about the role of money in everyday life...

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February 13, 2019

There’s a lot to love about game-based learning – so much, in fact, that we’re spending the annual holiday of fondness and affection celebrating some of our favorite aspects of the medium!

February 11, 2019

With hundreds of sessions, events, and workshops to choose from, it’s easy to become overwhelmed when mapping out your SXSW EDU experience...

February 6, 2019

Game-based exercise education, Esports, and Nintendo in the classroom – our team highlights the biggest educational, serious, and AR/VR games for learning stories of the month!

January 23, 2019

Seeking out and identifying great ELA learning games can be a challenging prospect. Unlike math and science games when lend themselves in more obvious ways to game-based representation...

January 16, 2019

In Junior Achievement’s RoboSellers, players take on the role of a savvy robo-entrepreneur tasked with traversing the galaxy, buying and selling robot parts on foreign planets, and growing their custom robot business...

January 14, 2019

Filament Games has been a Unity shop for a while now, and we’re big fans. A popular cross-platform game engine used to create half of the world’s games, Unity...

January 7, 2019

A complete guide to 2019’s many video game events happening right here in cheesy, breezy, beautiful Wisconsin. 🧀

December 19, 2018

If you’ve been keeping up with us on our blog, you know that 2018 has been a huge year for our studio. From launching our all-new website to winning shiny new awards, hosting our first-ever Extra Life charity livestream and even meeting new furry fri...

December 17, 2018

Our team could talk all day about the many benefits of game-based learning in K12 classrooms. From helping players develop key 21st century skills, to promoting social and emotional learning (SEL) outcomes...

December 12, 2018

According to a report from The World Economic Forum, 65 percent of students entering grade school today will someday end up performing jobs that don’t even exist yet...

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