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Project Highlight: Aquation from the Smithsonian Institute

Learning games are powerful tools for delivering information – whether you’re teaching basic spelling or object-oriented code, learning games are potent experience engines that immerse and engage the learner. There are even some cases where that immersion can be quite literal. Take, for instance, Aquation, the new Freshwater Access Game from the Smithsonian Institute that’s designed to…

Filament Games | Educational Game Developer

5 Easy Ways to Support Your Local Schools

As the holiday season hastily approaches and the spirit of giving fills the air, we wanted to highlight some simple ways you can play an active role in improving your local school community. No matter the size, location, or funding of your institution or district, it is likely they would joyfully welcome additional support from…

Filament Games | Educational Game Developer

Games for Change Webinar: VR for Learning

Want to learn more about VR for learning? CEO Dan White and VP of Sales Jennifer Javornik recently joined Games for Change for a live webinar to discuss insights gained from developing experiences across the full spectrum of VR. Using our two latest VR projects Breaking Boundaries in Science and RoboEngineers as illustrations, Dan and Jennifer discuss the unique affordances…

Filament Games | Educational Game Developer

Yoga For Teachers: An Interview with Breathe For Change

[Note: This is an interview transcript, and has been edited for length and clarity.] Breathe For Change is a growing movement of educators focused on teaching and learning for peace, love, and social justice. Their vision is to allow all people to be educated and empowered as their whole and brilliant selves in their lives, relationships,…

Filament Games | Educational Game Developer

How AI Enhances Collaborative Learning

Artificial intelligence is poised to radically change education, according to Pearson’s 2016 report Intelligence Unleashed: An Argument for AI in Education. Though the report lists numerous ways in which recent advancements in educational AI programs are improving learning efficiency and outcomes, a section I found to be particularly thought-provoking highlights a few ways that artificial…

Filament Games | Educational Game Developer

Exploring the Future of Digital Curriculum with Explorabl.es

Remember Arne Duncan? I do. He was the Education Secretary under the Obama administration, and in 2012 he (somewhat controversially) declared that “Over the next few years, textbooks should be obsolete.” From our 2018 vantage point, this statement seems a little silly. Textbooks are still relevant to today’s schools, but I can sympathize with the…

Filament Games | Educational Game Developer

Video Game Side Effects

A 2015 report from the Entertainment Software Association states that more than 150 million Americans have been affected by video games, with 4 in 5 households receiving regular exposure. As this global epidemic continues to spread, one question remains at the forefront of everyone’s minds – what are the true side effects of repeated exposure…

Filament Games | Educational Game Developer

How AI Supports Teachers

Citing Pearson’s 2016 report Intelligence Unleashed: An Argument for AI in Education, our blog recently highlighted a few ways in which artificial intelligence tools can greatly enhance collaborative learning. Today, we’re here to discuss another application of artificial intelligence in education: how AI supports teachers. According to a 2015 report from the Center for American…

Filament Games | Educational Game Developer
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