Game Spotlight: Junior Achievement's RoboSellers

Today we're highlighting RoboSellers, an economics and entrepreneurship learning game that teaches players about the role of money in everyday life...

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February 20, 2019

Virtual and augmented reality are poised to radically transform learning and training as we know it. We think so. Others agree. And the research backs us up. But what’s more, according to a newly-released report... Virtual and augmented reality are p...

December 5, 2018

With the end of 2018 hastily approaching, we felt like it would be a great time to recap and reflect on some of our favorite new game releases from yesteryear!

September 19, 2018

As the volume of game-based corporate training and adult learning research continues to expand each year, there’s never been a better time to reflect on the efficacy of your organization’s own training strategies...

August 20, 2018

We’re often approached by instructional designers for our assistance in creating meaningful and immersive learning games from their content that is outside the scope of their capabilities...

August 6, 2018

Want to learn more about the possibilities of VR and AR for learning? In recent years, we’ve successfully leveraged our educational games development expertise to...

June 6, 2018

Conventional CPR training is quite intensive in terms of labor, time commitment, and associated costs. A traditional learning environment includes professional instructors, manikins, and...

January 24, 2018

To celebrate the recent launch of the AppClinic series, we sat down with Matt Haselton, Game Designer at Filament Games and lead designer on Saving Lives!, AppClinic’s marquee CPR/AED learning game...

January 15, 2018

For the launch of the newly minted AppClinic series of digital apps and games, today we’re interviewing Dr. Eric B. Bauman, lead at AppClinic, to learn about his work on the collection and his view of the intersection of game-based learning with heal...

December 20, 2017

Want to learn more about VR for learning? CEO Dan White and VP of Sales Jennifer Javornik recently joined Games for Change for a live webinar to discuss insights gained from developing experiences across the full spectrum of VR...

November 8, 2017

In the coming years, as spending on corporate training rises while the cost of VR hardware declines, it is likely we will see more companies adopting VR training simulations as part of their employee teaching efforts.

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FILAMENT GAMES

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