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Game Development 101: An Introduction to Wireframes

Communication is a critical aspect of any collaborative enterprise, and game development is no exception to that rule. There are any number of tools to facilitate communication, from something as obvious as email, to something slightly more esoteric and specialized to its industry – like wireframes for instance, which just so happen to be the…

Filament Games | Educational Game Developers

Optimizing Your EdTech Initiative to Maximize Learning Outcomes

Most in EdTech are likely familiar with the SMART Board line of interactive software, whiteboards, and interactive displays – but did you know their parent company conducts EdTech research, too? First unveiled at ISTE 2018, SMART Technologies has released a new study detailing how various approaches to planning, implementing, and using educational technology in schools can affect…

Filament Games | Educational Game Developer

How to Avoid Getting Sick at Conferences

With E3 kicking off this week and a slew of exciting EdTech and game-based learning events like ISTE, Games for Change, and Serious Play just around the corner, it’s safe to say that the summer convention season has officially arrived! While attending such trade shows and industry events can be a blast (or tremendously stressful experience,…

Filament Games | Educational Game Developer

Organizing Engaging Events for Young People

I’ve recently had the privilege of participating in a number of game-based learning events for youth in the Madison area, namely through Spring Harbor Middle School and the Madison Urban League’s Spring Break Gaming and Coding Day at the Madison Central Public Library. Both events were aimed primarily at middle schoolers, with the library event inclusive…

Filament Games | Educational Game Developer

Managing Large Gamedev Projects: 3 Pro Tips

Tackling large-scale projects can be incredibly daunting…but as an Associate Producer at Filament Games, that’s literally my job. I’m currently working on one of Filament’s biggest projects yet, and with it has emerged an entirely new set of challenges for both myself and my colleagues. When balancing large teams, long timelines, and multiple stakeholders, it’s easy…

Filament Games | Educational Game Developer

Resource Roundup: How to Get Hired at a Game Studio

The Entertainment Software Association (ESA) reports that the US video game industry generated $36 billion in revenue in 2017, a growth of 18% from the prior year. With 2,000+ video game developers and publishers directly employing over 65,000 individuals across all 50 U.S. states (seriously, find out who’s near you using this handy interactive map),…

Filament Games | Educational Game Developer

Demoing Your VR Game at Industry Events & Conferences

In my short time as a Marketing Assistant at Filament Games, I’ve had the amazing opportunity to travel the country and show off our latest VR projects at various industry trade shows and events. From showcasing our virtual reality robotics experience RoboEngineers at I/ITSEC 2017 to demoing our VR celebration of women in science Breaking Boundaries at…

Filament Games | Educational Game Developer
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