< Back to All Blog Posts

#vr

VR Unplugged: A Look at the Oculus Go

Expensive hardware costs have historically been cited as a factor behind VR’s slow but steady adoption among U.S. consumers – and this trend seems set to continue into the near future, with HTC recently unveiling their new professional-grade Vive Pro headset alongside its professional-grade price point: $799. While HTC attempts to corner the high-end, premium VR market,…

Filament Games | Educational Game Developers

Visit Filament Games at ISTE 2018!

The summer heat has finally arrived, which can only mean one thing: it’s ISTE season! ☀️ This year, we’re amplifying our presence with three unique opportunities to connect and check out our games. In Filament Games’ own Booth #1734, we’ll be offering visitors a chance to be among the first to try an early, in-development version…

Filament Games | Educational Game Developer

Top EdTech Takeaways from ISTE 2018

Dubbed “the epicenter of EdTech,” the annual ISTE conference is a celebration of the world’s most cutting-edge organizations, research, and innovations operating at the fascinating intersection of education and technology. Featuring more than 16,000 attendees, 1,000 sessions, and 600 expo exhibitors spread across 3 days, this year’s show was a massive success (no pun intended). With…

Filament Games | Educational Game Developer

Breaking Boundaries in Science is Available Now!

We’re excited to announce the launch of our latest game: Breaking Boundaries in Science. Developed in partnership with Oculus, Breaking Boundaries is an interactive VR celebration of some of history’s most influential women in STEM. Designed and available exclusively for the Oculus Go and Samsung Gear VR, Breaking Boundaries immerses players in the life and times…

Filament Games | Educational Game Developer
© 2024 Filament games. All rights reserved.