News

Huffington Post: iCivics a Powerful Blend of Knowledge and Engagement

Huffington Post: iCivics a Powerful Blend of Knowl...

Huffington Post is talking about games in learning again! This time they've featured an Education piece on iCivics and how the program is combating declining civics engagement in the face of recent emphasis on STEM learning.

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The Joan Ganz Cooney Center Gets Caught Up With Dan Norton

The Joan Ganz Cooney Center Gets Caught Up With Da...

At the request of our good pals at the Joan Ganz Cooney Center, our Creative Director Dan Norton outlined what's been up this past year at Filament for Joanganzcooneycenter.org.

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Dan Norton, James Gee on GameZombie.TV

Dan Norton, James Gee Interviewed for New GLS Vide...

GameZombie.tv is putting out a new series of videos spotlighting games in learning, which they kicked off by interviewing our own Dan Norton and Filament friend and collaborator James Gee.

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Well played Matt Haselton, well played

Matt Haselton, one of our design interns, has been published in the inaugural issue of Well Played, a quarterly peer-reviewed journal focusing on the experience of gameplay.

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Filament Wants to Hear Your 'Pedagogical Pain Points'!

Filament Wants to Hear Your 'Pedagogical Pain...

Teachers! Do you have a topic your students consistently have trouble understanding, find excruciatingly boring, or simply can't relate to? You try different methods, but year after year it's the same old struggle? All teachers have these frustrations -- these "Pedagogical Pain Points" -- at times.

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Teachinghistory.org: A Fork In the Road As Told By Dan Norton

Teachinghistory.org: A Fork In the Road As Told By...

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Filament Games at Accelerate Madison

Filament Games at Accelerate Madison

Accelerate Madison celebrated the city's interactive media scene last Wednesday with a presentation on games and learning featuring four Filament staffers: co-founders Dans White and [eventually] Norton, Beth Quinn (Dr. Quinn, Research Director), and special, illustrative guest Trevor Brown.

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Story From USA Today

White House Makes Digital Promise

Last Friday the White House unveiled a new initiative to expedite the development and incorporation of new learning technologies.

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Cool Choices logo

Gamifying Sustainability

Check this out: employees at Miron Construction are part of a pilot program observing how a game can help people make better choices for energy conservation and sustainability.

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Kotaku logo

Asi Burak: What Games Have Changed

Kotaku recently invited Asi Burak, co-president of Games For Change, to write a guest editorial discussing how games can change the world... and have, already.

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