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Cosmos Chaos |
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Project Description
Cosmos Chaos is a Nintendo DS title designed to improve reading proficiency and vocabulary acquisition among 4th grade students, a demographic known to grapple with the transition from “learning... Cosmos Chaos is a Nintendo DS title designed to improve reading proficiency and vocabulary acquisition among 4th grade students, a demographic known to grapple with the transition from “learning to read” to “reading to learn”. Part adventure game, part RPG, the game's narrative sees the player traverse a variety of otherworldly (literally, in some cases) terrains in search of their faithful dog, Hugo. Mute robots, mad scientists, inflatable animals, and bean-shaped aliens get tossed into the mix and intergalactic chaos ensues. Add a pinch of alliteration and... voila: Cosmos Chaos! Game feature highlights include: an intensely deep pedagogical model, turn-based robot battles, vocabulary-building minigames, a built-in assessment function, and loads of wacky, lovingly-rendered characters and environments. For more information about Cosmos Chaos, click here! |
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Project PartnersPRELHonolulu, Hawaii, USA
Pacific Resources for Education and Learning (PREL) is an independent, nonprofit 501(c)(3) corporation that serves the educational community in the U.S.-affiliated Pacific, the continental United States, and countries throughout the world. PREL bridges the gap... |
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Project Dev BlogDoc Structure is Half the Battle03 Sep 2009 by Dan Norton
Cosmos Chaos was one of Filament's first projects. We were hired by partners PREL and Aloha Island to offer our expertise, but the actual knowledge exchange among Filament, PREL and AI was happily a two-way street. |
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Project NewsGetting Over the SlumpMon 06 Jul 2009 - 04:26PM by Dan White
Dr. James Paul Gee, the Mary Lou Fulton Presidential Professor of Literacy Studies at Arizona State University and a leading authority on literacy and the potential of... |
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