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Behind all those leaves, roots, and petals is an intelligent bio-machine of starch, nutrients, and water. Take over a flower's seedling to help it grow and reproduce before winter approaches. Carefully gather and manage three key resources needed to create flowers and fruits. You'll never look at these organisms the same way again!
This game is designed to be used in inclusive science classrooms that have a diverse range of students (e.g., average and above average students, students with high incidence disabilities, English language learners, and students who struggle with reading). It is designed using the Universal Design for Learning framework, strategically aligned to key state standards, and formulated to integrate seamlessly with existing curricula.
(The research reported here was supported by the Institute of Education Sciences, U.S. Department of Education, through the Small Business Innovation Research (SBIR) program contract ED-IES-10-C-0023 to Filament Games. The opinions expressed are those of the authors and do not represent views of the Institute of the U.S. Department of Education.)