"Good games open up possible worlds for players."
—Kurt Squire
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Energy City Developer Blog |
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Energy City's Traffic JamWed 12 May 2010 - 07:10AM by Arthur Low
Energy City's primary learning objective was to introduce kids to the difficulties of energy management. We wanted players to explore questions about where energy comes from and why we use the sources we do. Vector Smoke Effects WalkthroughThu 15 Apr 2010 - 08:29AM by Rebecca Rettenmund
For Energy City, I created a puff-of-smoke effect that looks a lot like a popped kernel of popcorn. |
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