"The facts come from and with the doing."
—Jim Gee
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Transform It! Developer Blog |
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Isometric SortingThu 21 May 2009 - 03:54PM by Alex Stone
Sorting refers to the idea that certain objects get rendered in front of others in order to create the illusion of depth. Sorting objects in an isometric 3D engine is one of those pesky tasks that is taken for granted when it works like it's supposed to but sticks out like a sore thumb when it doesn't. |
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