Cosmos Chaos

Description

Cosmos Chaos is a Nintendo DS title designed to improve reading proficiency and vocabulary acquisition among 4th grade students, a demographic known to grapple with the transition from “learning to read” to “reading to learn”. Part adventure game, part RPG, the game's narrative sees the player traverse a variety of otherworldly (literally, in some cases) terrains in search of their faithful dog, Hugo. Mute robots, mad scientists, inflatable animals, and bean-shaped aliens get tossed into the mix and intergalactic chaos ensues. Add a pinch of alliteration and... voila: Cosmos Chaos!

Game feature highlights include: an intensely deep pedagogical model, turn-based robot battles, vocabulary-building minigames, a built-in assessment function, and loads of wacky, lovingly-rendered characters and environments. For more information about Cosmos Chaos, click here!

Project Video Gallery

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Project Press

USA Today: Cosmos Chaos A Game Kids Will Want to Play

10 Jan 2011

Project News

PREL PE: Games as Catalysts for Social Learning

Cosmos Chaos: Catalyst for Social Learning

6 Dec 2010

Project Dev Blog

A picture of a flow chart beside a boss monster from Cosmos Chaos

Doc Structure is Half the Battle

3 Sep 2009