FGP 209: Crafting a Game Narrative

August 2, 2016

 

In episode nine of the Filament Games Podcast, co-hosts Dan Norton and Brandon Pittser dive into the concept of in-game narrative. We also learn one of Brandon's darkest secrets, what happens when nuclear materials are missing in action, and how to handle griefing in an MMO. 

 

"If you can think of a solution that simplifies the design, 9 times out of 10, that's the best solution." 

- Dan Norton, Chief Creative Officer

 

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