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About: jlapierre

Inclusive Game Design: Key Starting Principles

Filament Games | Educational Game Developer

As educational game developers, it’s our responsibility to ensure that the experiences we create are accessible and relatable to all students. Here at Filament, we believe that all learners should have access to meaningful educational opportunities, regardless of their identity, ability, or demographics. In order to support this goal, we consider a wide range of…

A Guide to Game-Based Learning at ISTE 2019

Filament Games | Educational Game Developer

School’s out, mosquitoes are everywhere, and summer weather seems to have finally arrived here in Wisconsin – which must mean that ISTE 2019 is right around the corner! (Image credit: Giphy) Dubbed “the epicenter of EdTech,” the annual ISTE conference is dedicated to transforming learning and teaching through exciting new technologies. A four-day event jam-packed…

Remote Collaboration & Telecommunication – Part 3: Achieving Successful Shared Workspaces

Filament Games | Educational Game Developer

Great meeting! Network connection was solid the whole time, video was great, audio was crystal clear, and interruptions were kept to a minimum. Great job everyone, we’ve mastered video conferencing. Now, please review your personal notes and in two weeks we’ll have a follow up meeting to reconcile our wildly different interpretations of the decisions…

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