adultlearningedtechgamebasedlearninghealthcarek12training What’s New in Game-Based Learning – January 2020 January 8, 2020 // James LaPierre Check out the month’s hottest news stories and announcements from the spheres of educational gaming, games for impact, and AR/VR for learning!
edtechgamebasedlearninggamedevvr Join the RoboCo Discord + Sign up for Our Closed Alpha January 13, 2020 // James LaPierre Join our dev team in the official RoboCo Discord channel, then find out how you can sign up for the exclusive opportunity to be a RoboCo alpha tester!
careersgamedevlocalstaffinsights Video Game Events in Wisconsin: A 2020 Calendar January 15, 2020 // James LaPierre Each year our home states hosts a wide variety of gaming events for fans, developers, and academics alike – check out our roundup of 2020’s most anticipated shows!
edtechgamebasedlearninggamedevstaffinsights Working With an Educational Game Developer January 22, 2020 // Jennifer Javornik As an industry-leading educational game developer, we straddle the worlds of both elearning and game development…but what makes our approach truly unique?
aredtechgamebasedlearningpredictionsstaffinsightsvr Learning Games in 2030 January 29, 2020 // Dan White A new decade is upon us, which means it’s prime time for prognostication. What will learning games look like in 2030? What does the future hold for our stalwart, frontier industry? Find out today!
gamedevlocal Find Filament Games at M+DEV 2020! 🎮 February 3, 2020 // James LaPierre The Midwest Game Developers Conference (M+DEV) is BACK for 2020. Learn all about the conference and find out where you can find Filament Games at the event!
adultlearningaredtechgamebasedlearninghealthcarehigheredtrainingvr What’s New in Game-Based Learning – February 2020 February 5, 2020 // James LaPierre Check out our roundup of the month’s hottest news stories from the spheres of educational gaming, games for impact, and AR/VR for learning!
edtechgamebasedlearninggamedesigngamedevstaffinsights Prototyping, Clients, and ‘The Fidelity Rainbow’ February 10, 2020 // Dan Norton CCO Dan Norton discusses how his ‘Fidelity Rainbow’ metaphor helps facilitate communication and creative collaboration when prototyping games with clients!
artdesignedtechgamebasedlearninggamedev The Origin Story of the Filabee February 12, 2020 // Brandon Pittser Every hero needs an origin story! This is the origin story of our brand mascot and hero, the Filabee.
edtechgamebasedlearning Celebrate Presidents’ Day with iCivics! February 17, 2020 // James LaPierre Presidents’ Day has arrived – celebrate in style with these award-winning games from our friends at iCivics!