How to Get Hired at a Game Studio: Game Designer Edition 2021

In our How to Get Hired series, we interview hiring managers all about their departments, their best practices for success at Filament Games, and qualities in applications and applicants that make an impression. For this installment in the 2021 reboot of this series, we interviewed Chief Creative Officer, Dan Norton!  See our previous How to … Continue reading How to Get Hired at a Game Studio: Game Designer Edition 2021