It’s a Piece of Cake to Build a Pretty Game

(Yay-uh!) Filament makes a lot of games, which is of course pretty awesome. However, there are many times on our projects where the development timeline is complicated by the need of a client or other stakeholder to be able to evaluate (or show off) the game before it’s done. Clients of course generally understand that the … Continue reading It’s a Piece of Cake to Build a Pretty Game