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Pulling Back the Veil: Using Games to Let Students Explore the Impossible

Dave Ropa is an avid game-based learning supporter. In our recent eBook release, Dave shared how he uses games in the classroom to help students understand complex material and apply that learning in meaningful ways. Dave uses games for three specific content areas in his seventh grade science class – instruction of ecology & environmental sciences,…

Filament Games | Educational Game Developer

Prisoner of Echo Classroom Activity

Looking for ways to get your students excited about sound? The activity below is included in our free game-based learning curriculum and can be used in conjunction with sound and amplitude learning game Prisoner of Echo. Try out this fun classroom activity with your students and view more sound and amplitude curriculum activities here! Lab: Sound…

Filament Games | Educational Game Developer

How to Align Standards and Educational Games

Games are great tools to engage and inspire students, but in today’s standards-based educational system that’s not enough by itself. Educational games need to not only engage students, but also meet the needs of educators who are using them as instructional tools. To help educators feel confident that games are introducing, reinforcing, or evaluating classroom…

Filament Games | Educational Game Developer

5 Reasons Why Game-based Learning Should Be Your Educator’s Next PD Day

Research shows that teachers play a critical role in successful game-based learning programs. There’s no better way to see if a game-based learning program is right for your district than hosting a GBL professional development day! Game-based learning professional development invites teachers to try out games in a safe and supported environment, learn about game-based pedagogy,…

Filament Games | Educational Game Developer

How VR Changes Learning

If you’re like me, you can’t put a VR headset on without dreaming about the possibilities for learning. From a design perspective, VR affords the opportunity to place the learner in any conceivable environment, and more importantly, to make it interactive. That’s profoundly exciting. Filament has already completed its first educational VR project for a…

Filament Games | Educational Game Developers

Success Story: McGraw-Hill Education

McGraw-Hill Education is one of the most successful and innovative educational publishers, and we’re honored to partner with them on Inspire Science. Earlier this year we worked with the team at McGraw-Hill to create a suite of four forward-facing science games designed to help teachers engage students and improve results in STEM education. Inspire Science represents…

Filament Games | Educational Game Developer
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