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How Researchers Can Work With An Educational Video Game Studio

As a mission-based for-profit company, we’re fortunate to have built strong relationships with several academic institutions working at the forefront of cutting-edge game-based learning research. Here at Filament our teams follow this research with great interest, oftentimes allowing the discoveries to reshape our own methodologies and approaches when warranted. Here are a few of our…

Filament Games | Educational Game Developer

What’s New in Game-Based Learning – April 2019

Welcome to What’s New in Game-Based Learning – our monthly series where we highlight what’s 🔥HOT🔥 in the world of educational, serious, and AR/VR games for learning! Check out our hand-picked roundup of news features and articles below, then stay tuned on the Filament Games blog for next month’s featured stories! ⤵ What If Instead…

Filament Games | Educational Game Developer

The Robots Are Coming

Kai-Fu Lee, author of AI Superpowers, recently predicted that “within the next 15 years, 40-50% of routine jobs in the US will be replaced by artificial intelligence.” In other words, by the time today’s kindergartners graduate from high school, employers will care little about automatable competencies. As the founder of a fourteen-year-old company, I have…

Filament Games | Educational Game Developer

Inspiring Game-Based Learning Talks from the GDC Vault

Alongside E3 and PAX, the Game Developers Conference (GDC) stands as one of our industry’s most iconic annual events. A celebration of the talent and accomplishments of game developers from around the world, GDC brings thousands of developers, publishers, and academics alike to San Francisco, California each year for a week of networking opportunities, exciting…

Filament Games | Educational Game Developer

Why Students Hate Homework – And How Digital Games Can Help

We’ve previously discussed how modern institutional K-12 education commonly instills fear of failure among students. This phenomenon – largely driven by the rise of standards-based testing regimes – has conditioned learners to fear being wrong, rather than viewing mistakes as a necessary step in the process of learning something new. Homework assignments are a perfect…

Filament Games | Educational Game Developer
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