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FGP2-5: Are you a gamer?

This week we get a glimpse into Dan Norton’s bad lifestyle decisions and learn why Brandon calls Dan a cool futuristic cyberpunk warrior. We also dive into a riveting discussion about game structures hidden in daily life, intrinsic vs. extrinsic motivation, and the pros and cons of casual games. Hot Topics in This Week’s Episode…

Filament Games | Educational Game Developer

How to Align Standards and Educational Games

Games are great tools to engage and inspire students, but in today’s standards-based educational system that’s not enough by itself. Educational games need to not only engage students, but also meet the needs of educators who are using them as instructional tools. To help educators feel confident that games are introducing, reinforcing, or evaluating classroom…

Filament Games | Educational Game Developer

Virtual and Augmented Reality for Businesses

I’ll admit it. I was a bit of a skeptic when it came to practical corporate uses for Virtual or Augmented Reality. As a marketer I’ve seen countless projects with significant potential fall flat because the focus of using cutting-edge technology isn’t on the purpose behind the project, but the technology itself. Even tech giants…

Filament Games | Educational Game Developer

Taking Your Game From Version 1.0 to 2.0

I have written about the importance of considering cost during the early stages of project development, and provided a broad overview of what to expect during the production process. Now that you’ve officially launched the game, you may be considering taking your project to version 2.0. Before developing ideas on how to best position your project for…

Filament Games | Educational Game Developer
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