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The Robots Are Coming

Filament Games | Educational Game Developer

Kai-Fu Lee, author of AI Superpowers, recently predicted that “within the next 15 years, 40-50% of routine jobs in the US will be replaced by artificial intelligence.” In other words, by the time today’s kindergartners graduate from high school, employers will care little about automatable competencies. As the founder of a fourteen-year-old company, I have …

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VR and Education in 2019

Filament Games | Educational Game Developer

2019 has been a big year for VR so far – with the announcement of the Oculus Rift S and the Vive Cosmos, the titans of VR continue to duke it out for supremacy across a landscape of varying resolutions, cords (or not), and tracking styles. That being said, I know what you’re thinking – …

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What’s New in Game-Based Learning – April 2019

Filament Games | Educational Game Developer

Welcome to What’s New in Game-Based Learning – our monthly series where we highlight what’s 🔥HOT🔥 in the world of educational, serious, and AR/VR games for learning! Check out our hand-picked roundup of news features and articles below, then stay tuned on the Filament Games blog for next month’s featured stories! ⤵ What If Instead …

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How Researchers Can Work With An Educational Video Game Studio

Filament Games | Educational Game Developer

As a mission-based for-profit company, we’re fortunate to have built strong relationships with several academic institutions working at the forefront of cutting-edge game-based learning research. Here at Filament our teams follow this research with great interest, oftentimes allowing the discoveries to reshape our own methodologies and approaches when warranted. Here are a few of our …

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Research Roundup: Game-Based Learning for Computer Science Education

Filament Games | Educational Game Developer

Game-based learning for computer science education…it’s super effective!  (Image source: Gifer) But don’t just take my word for it! Previously, our team has highlighted numerous research studies showcasing the power of learning games to improve engagement and learning outcomes among both K-12 and adult learners, as well as for more specific applications like language learning and VR for impact. Awesome, right? We think so, …

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What’s New in Game-Based Learning – March 2019

Filament Games | Educational Game Developer

Welcome to this month’s iteration of What’s New in Game-Based Learning – your trusted destination for the latest news and updates on all things educational, serious, and AR/VR games for learning! Check out our hand-picked selection of news features, interviews, and articles below, then stay tuned on the Filament Games blog for next month’s featured stories! ⤵ University Students …

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Instructional Designers: Level Up Your eLearning Content with Learning Games!

Filament Games | Educational Game Developer

Instructional designers are experts in the art of making information understandable, consumable, and retainable. They have the very difficult task of handling large volumes of complex information that has to be distilled into slides, visuals, and different kinds of eLearning formats. As the features in self-authoring tools like Adobe Captivate have evolved, many instructional designers can …

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Exploring Ancient Egypt Through Video Games – A Look at Assassin’s Creed Origins’ Discovery Mode

Filament Games | Educational Game Developer

“We are really here to say ‘You know what? Video games can bring more than entertainment.’” – Jean Guesdon, Creative Director – Assassin’s Creed: Origins (2017) For more than a decade, Ubisoft’s Assassin’s Creed series has immersed players in the stories, environments, and histories of settings such as the Italian Renaissance, Imperial China, and more. While the …

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Inspiring Educators in Game-Based Learning

Filament Games | Educational Game Developer

As an educational game development studio on a mission to create playful experiences that improve people’s lives, the team at Filament pays a lot of attention to the commercial games space and the trends that are capturing audiences’ imaginations and attention – but that’s just one half of the equation. In equal measure, we keep …

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