< Back to Blog dylan caldwell September 16, 2022 // Filament Staff Dylan started working in games after a game jam in 2017, which led him to port educational mobile games in Unity. Since then, Dylan has worked on a VR music game and cofounded an indie studio. He now writes features and squashes bugs at Filament.
howtok12staffinsights Organizing Engaging Events for Young People I’ve recently had the privilege of participating in a number of game-based learning events for youth in the Madison area, namely through Spring Harbor Middle School and the Madison Urban League’s Spring Break Gaming and Coding Day at the Madison Central Public Library. Both events were aimed primarily at middle schoolers, with the library event inclusive…
adultlearningedtechgamebasedlearningk12 What’s New in Game-based Learning – May 2022 Happy May, Filamentarians! We’re here to ring in the new month with a sunny new installment of What’s New in Game-based Learning. In the world of educational games for impact, there are always new developments to celebrate. Whether it be advances in assistive technology, AR/VR for learning and training, or another digital breakthrough, each month…
edtechgamebasedlearning Using Digital Games to Teach the Humanities This week, we’re highlighting some of our favorite educational games that teach humanities topics like civics, English language arts, natural history, and more!