< Back to Blog dylan caldwell September 16, 2022 // Filament Staff Dylan started working in games after a game jam in 2017, which led him to port educational mobile games in Unity. Since then, Dylan has worked on a VR music game and cofounded an indie studio. He now writes features and squashes bugs at Filament.
adultlearningedtechgamebasedlearninggamedesignk12 Video Games and Poetry Happy (Almost) National Poetry Month! We’ve touched on the fine arts and video games on the blog before, from music learning games to simulated art galleries. However, I know what you’re thinking from looking at the title of this post – what could poetry possibly have to do with video games? Do video games and…
edtechgamebasedlearningk12staffinsights Why Students Hate Homework – And How Digital Games Can Help We’ve previously discussed how modern institutional K-12 education commonly instills fear of failure among students. This phenomenon – largely driven by the rise of standards-based testing regimes – has conditioned learners to fear being wrong, rather than viewing mistakes as a necessary step in the process of learning something new. Homework assignments are a perfect…
edtechgamebasedlearninggamedesign 5 Myths About Game-based Learning Myths! Rumors! Misconceptions! Like pretty much everything in this world, game-based learning is not immune to any of the above. But luckily, your favorite friendly educational game developer is here to dispel common game-based learning falsehoods, just for you! via Giphy Chances are, if you’re new to the subject and have been trying to learn…