< Back to Blog ivy hong May 23, 2023 // Filament Staff Ivy learned architectural design during undergrad, but soon discovered her love for design across all mediums. She is passionate about creating immersive experiences via emerging technologies in a fun and artistic way.
edtechgamebasedlearninggamedesigngamedevproductionqastaffinsights How Filament Games Conducts User Testing An essential part of educational game development is user testing – something we treat very seriously and with a lot of importance. This is because conducting user testing throughout the development cycle is a critical, necessary process to obtain important feedback on the usability of the game, the effectiveness of the game as a learning…
adultlearningedtechgamebasedlearninghigheredk12vr What’s New in Game-Based Learning – April 2021 Calling all educational gaming enthusiasts – it’s time for a closer look at the month’s hottest game-based learning headlines!
artdesigngamedevstaffinsights Clip Studio Paint Review In a previous blog post The Game Artist’s Arsenal, I covered our game artists’ most-used programs: Paint Tool SAI, Adobe Photoshop, and Adobe Animate (Flash.) Listed were each of the softwares’ pros and cons, along with general prices to help inform prospective artists. The feedback was largely positive and I gave myself a small pat on…