< Back to Blog kristen san martin November 30, 2021 // Filament Staff Kristen is part of the Web Team. She is passionate and driven and loves to solve technical problems which led her to a career in software development.
edtechgamebasedlearninggamedevstaffinsights The Return of the Learning Games At the recent Games for Change Festival, Constance Steinkuehler displayed Gartner’s time-honored “hype cycle” and posited that learning games are somewhere on the Slope of Enlightenment (likely closer to the Trough than the Plateau). The Game Based Learning (GBL) space is idiosyncratic and will likely have a unique adoption curve (including multiple hype cycles), but…
adultlearninggamebasedlearninggamedesign Game Design Best Practices: Games for Adult Learning This month on the blog, we’re featuring a variety of topics related to educational video games and adult learners. Earlier, we talked to Quality Assurance Manager Brian Czech about his QA best practices for games for adult learners. For today’s blog, we interviewed our Chief Creative Officer, Dan Norton, about design best practices for adult…
edtechgamebasedlearningpredictionsstaffinsights Resource Roundup: Game-Based Learning Technology Trends Join us for a closer look at some of the biggest technology trends impacting the game-based learning industry of today (and beyond!)