< Back to Blog rob frank February 13, 2019 // Filament Staff Rob is a Game Engineer and programmer. After several Unity development contract projects through Filament, the allure was too great and he had to continue working here full time.
gamedevlocalstaffinsights A Guide to Video Game Events in Wisconsin: 2018 Edition As previously detailed on our blog, Wisconsin’s game development scene is thriving. In addition to being home to a growing list of development studios, each year our beautiful state also hosts a number of video game-related events – a wide array of trade shows and meetups designed for developers, gamers, and academics alike. With so…
gamebasedlearningk12robocostem RoboCo is Now Available on Steam! It’s been an exciting week here at Filament Games. In case you haven’t heard, our sandbox robotics game, RoboCo, launches today, November 3rd, on Steam Early Access! After years of developing this joyful and educational STEM game, we couldn’t be more proud to share it with the world. If you haven’t been following RoboCo happenings…
adultlearningaredtechgamebasedlearninghealthcarek12mobileplatformtrainingvrweb What’s New in Game-Based Learning – September 2019 Friends of Filament, fans of games for impact, and AR/VR for education fiends – welcome to What’s New in Game-Based Learning! A monthly recap of the 🔥hottest🔥 news stories, interviews, and announcements from the world of digital play, our series aims to help you stay informed of the latest trends in our industry. Check out…