< Back to Blog robert sharpe April 26, 2022 // Filament Staff Robert enjoys getting deep in the weeds of various creative projects. Music, art, stories, programming – you name it. He always loves learning the process in those endeavors and will bug you about yours soon enough! Also, spreadsheets!
adultlearningedtechgamebasedlearningtrainingvr What’s New in Game-Based Learning – February 2021 Welcome to What’s New in Game-Based Learning – our monthly roundup of the hottest news in educational gaming, games for impact, and AR/VR for learning!
edtechgamebasedlearningk12staffinsights Accomplishing the Impossible with Game-Based Learning We’ve previously established that digital learning games can aid in engaging struggling young learners, help players develop 21st century skills, and even teach a marketer how to code… …but did you know that educational games also allow players to accomplish the impossible? Today we’re going to explore how digital games can simulate nearly any situation,…
engineeringgamebasedlearninggamedesigngamedevproductionstaffinsights Educational Game Development Best Practices: Data Strategy and Confidentiality Data Strategy There are two categories of data that we think about when building games. Telemetry is data about how the user experiences the game. This may include timing information, content exposures, correct/vs incorrect responses, and other key interactions that allow stakeholders to make inferences about the user’s skill mastery and app usability. Telemetry is…