Filament Games is a full-service digital studio focused exclusively on educational game development. From design to deployment, we’re here to help you take your educational game idea to the next level. Here’s some of our work:
Founded by Supreme Court Justice Sandra Day O’Connor and boasting more than 100 million lifetime plays, iCivics.org is a nationally-recognized collection of free-to-play civics learning games developed by Filament Games.
Created in partnership with the National Science Foundation, upcoming game RoboCo tasks players with building and controlling robots to serve squishy, hapless humans in the world of tomorrow, getting a crash course in robotics along the way.
Breaking Boundaries in Science
Developed with client Oculus VR, Breaking Boundaries in Science is a Webby award-winning VR celebration of famed women scientists Marie Curie, Grace Hopper, and Jane Goodall, featuring voiceover by Jane Goodall herself.
How do I get started?
Contact us now! With 16 years of educational game design under our belts, we can work with you at any stage of development, from brainstorming to publishing.
Can I afford it?
Funding for educational game projects can take many forms. We’ll right-size our services to fit your project’s needs, and we’re more than happy to work with you to pursue grant funding or build stakeholder consensus within your organization.
Should I have an idea already?
Most of the time, our clients come to us with a problem rather than a solution. That being said, if you do have an idea, please share it with us! We’ll work with you to make it the best idea we can pursue within the constraints of your schedule and budget.
How long will it take?
This depends on the project! Filament can create experiences that vary greatly in terms of scope, from AAA-level polish and scale to the simplest prototypes. Knowing the budget range and schedule ahead of time helps us create the best design possible within the scope of your project. If you don’t know yet, we can help you figure it out! Come prepared with answers to questions like:
Where does the expertise come from?
You know your content. We know educational game design and development. We’ll draw on your subject matter expertise and keep in close dialogue with you throughout development.
What’s my role in the process?
As a client, you’ll act as subject matter expert and key stakeholder, accessing our project management and communication tools to give you a transparent vantage point on project development.
Can you help me find funding?
Yes! We’ll help you navigate the education technology funding landscape, identifying the grant opportunities and other funding sources that can make your project a reality.