Adolescent Learning Game Projects
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AdolescentLearning Game Projects

Adolescents are precocious consumers of both technology and games, requiring content that balances accessibility with meaningful depth. Challenge and engage adolescent learners with our balance of rigorous educational scaffolding and familiar commercial game play mechanics.

Featured Projects

  • Master Mines Project Screenshot 1
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Age Level: SecondarySubject Area: ScienceGame Genre: SimulationPlatform: Flash

About the Game

In Master Mines, players follow in the footsteps of fellow Argonauts to explore intriguing mines, bringing minerals back to the lab for identification. Working with a team of scientists, players analyze and test minerals to learn more about their properties.

The Goal

The JASON Project wanted to develop a game to be used in their online JASON Mission Center to teach about the unique physical properties of various types of minerals.

The Results

The game was released at the JASON mission center as an integral unit of their game-based curriculum, which has been shown to increase assessment outcomes and improve students' higher order thinking skills.
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The JASON Project - The JASON Project is a non-profit organization that connects students, in the classroom and out, to real science and exploration to inspire and motivate them to study and pursue careers in Science, Technology, Engineering and Math (STEM).
  • Disaster Detector Learning Game
  • Disaster Detector Educational Game
  • Disaster Detector Educational Game
  • Disaster Detector Learning Game
  • Disaster Detector Learning Game
Age Level: SecondarySubject Area: ScienceGame Genre: SimulationPlatform: Flash

About the Game

In Disaster Detector, players must analyze complex data in order to make weather predictions. Through data analysis, strategic planning, and complex problem solving, players expand their knowledge of STEM concepts and protect the citizens of their cities.

The Goal

The Smithsonian Science Education Center wanted to create an engaging scenario in which players must draw on their prior STEM knowledge and 21st century skills in order to be successful.

The Results

Disaster Detector offers a complex array of information and scenarios that come together to form an engaging and challenging gameplay experience that requires players to find solutions to real-world problems.
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Smithsonian Science Education Center
Smithsonian Science Education Center is a wing of the Smithsonian Institute that endeavors to "transform the learning and teaching of science for all students in the United States and throughout the world."
  • That's Your Right Project Video
  • That's Your Right Project Screenshot 1
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Age Level: SecondarySubject Area: CivicsGame Genre: Card GamePlatform: HTML5

About the Game

That’s Your Right is a captivating single or multiplayer digital card game that challenges players’ knowledge of the first ten amendments to the US Constitution. The game is designed for integration with the comprehensive, multimedia Constitution curriculum at AnnenbergClassroom.org, which provides free classroom resources for middle and high school teachers.

The Goal

Annenberg Classroom wanted to develop a game that would serve as an anchor of compelling, fun learning content to get students engaged with the Bill of Rights.

The Results

The game has been successfully integrated into the comprehensive, multimedia Constitution curriculum at AnnenbergClassroom.org, and was recognized as a finalist for Best Gameplay at the 2015 Games for Change Festival.
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Annenberg Classroom
Annenberg Classroom is a project of the Leonore Annenberg Institute for Civics at the Annenberg Public Policy Center.

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