Multiplayer Learning Game Projects
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MultiplayerLearning Game Projects

Multiplayer games provide a unique digital context that emphasizes collaboration, communication, and community. Leverage our expertise in creating both synchronous and asynchronous multiplayer experiences to engage learners with your targeted learning objectives and develop their digital citizenship.

Featured Projects

  • Xenos Project Screenshot 1
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Age Level: VariousSubject Area: Language ArtsGame Genre: MultiplayerPlatform: Flash

About the Game

In Xenos, players develop their language learning skills in a complex world of diverse cultures, communities, and languages. By interacting with other players in an open multiplayer environment, players will strengthen their cultural and language literacy.

The Goal

LGN wanted to create an immersive digital environment that simulates culture and community in order to contextualize language learning with an engaging, fully-realized world.

The Results

Xenos provides an immersive world in which players can interact with the game and each other, strengthening their cultural and language literacy.
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Learning Games Network
By identifying and partnering with organizations that are working to create, research and disseminate game-based learning tools, the Learning Games Network amplifies the impact of these organizations and broadens access to high-quality educational games for learners at every age.
  • That's Your Right Project Video
  • That's Your Right Project Screenshot 1
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Age Level: SecondarySubject Area: CivicsGame Genre: Card GamePlatform: HTML5

About the Game

That’s Your Right is a captivating single or multiplayer digital card game that challenges players’ knowledge of the first ten amendments to the US Constitution. The game is designed for integration with the comprehensive, multimedia Constitution curriculum at AnnenbergClassroom.org, which provides free classroom resources for middle and high school teachers.

The Goal

Annenberg Classroom wanted to develop a game that would serve as an anchor of compelling, fun learning content to get students engaged with the Bill of Rights.

The Results

The game has been successfully integrated into the comprehensive, multimedia Constitution curriculum at AnnenbergClassroom.org, and was recognized as a finalist for Best Gameplay at the 2015 Games for Change Festival.
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Annenberg Classroom
Annenberg Classroom is a project of the Leonore Annenberg Institute for Civics at the Annenberg Public Policy Center.
  • Radix Project Video
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Age Level: SecondarySubject Area: Math, ScienceGame Genre: MMORPGPlatform: Flash

About the Game

The Radix Endeavor is a massively multiplayer online game (MMOG) for STEM learning (science, technology, engineering and math) in middle and high school. Students are challenged to work with the characters in Radix to help the people, creatures, and plants of the Radix world flourish by completing quests.

The Goal

MIT's Education Arcade and Scheller Teacher Education Program received a grant from the Bill & Melinda Gates Foundation to develop an immersive virtual learning experience supporting high school math and biology instruction.

The Results

Filament and Education Arcade collaborated to develop and build Radix, which is now live to the public for play. In addition, MIT is conducting ongoing tests with teachers to measure impact and efficacy.
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Massachusetts Institute of Technology
MIT Education Arcade STEP Program - MIT’s Scheller Teacher Education Program (STEP), begun in 1995, licenses MIT undergraduates to teach mathematics and science in grades 5-12, and also conducts research and development of new technologies in and out of school that connect learning and fun.

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