Simulations offer unparalleled access to complex environments and systems without the risk or cost inherent to their real-world equivalents. Deepen understanding and help learners specialize through our immersive, serious approach to simulations.
"We selected Filament Games because we were impressed with their work as a developer of games and simulations."
Lucille M. Ponte, JD, Infinilaw
Age Level: SecondarySubject Area: Reading, Career ReadinessGame Genre: RPGPlatform: Flash
About the Game
Set in a simulated sports network office, The Sports Network 2 puts the student in the role of managing director, who has been tasked with building the network's youth viewership. Through immersion in the interactive narrative, players develop their Common Core State Standards English Language skills and are better prepared for assessments.
The GoalFunded by the Gates Foundation, Classroom Inc. and Filament Games partnered to engineer new learning-objective driven reading practices into a professional practice environment game.
The ResultsThe Sports Network 2 was launched with an initial pilot in 400 schools, the results of which showed strong ties between the game's activities and improved traditional reading assessment.
Classroom Inc. creates digital learning games that make authentic connections between school, college, and career using a blended learning model.
Age Level: Adult LearningSubject Area: Career ReadinessGame Genre: StrategyPlatform: Flash
About the Game
Simulawyer presents aspiring law students with a true-to-life simulation of situations and challenges that they'll encounter in the legal system, preparing them for the bar exam in the process.
The GoalInfiLaw wanted a digital learning game that would immerse students in legal practice and prepare them for the bar exam.
The ResultsSimulawyer immerses students in the experience of running their own law office, and exposes them to realistic legal and ethical scenarios that were designed by practicing legal experts.
The InfiLaw System is a consortium that includes an independent network of ABA-approved law schools and companies that provide management solutions, new educational programs, and pioneering, technology-driven course delivery to law schools and higher education institutions nationally and internationally.
Age Level: Adult LearningSubject Area: HealthGame Genre: SimulationPlatform: Flash
About the Game
Oncology provides reinforcement for oncology students practitioners, allowing for a true-to-life simulated environment to practice the process of identifying and treating symptoms of cancer. This is accomplished by placing players in the role of a newly hired cancer specialist.
The GoalLGN wanted to create a digital learning game that would introduce students to oncology practice.
The ResultsOncology exposes students to the full scope of oncology practice by using real life examples and resources, and is freely available at Brainpop.com.
LGN is a not for profit organization that works to advance the field of game-based learning.