Arthur earned a BS in computer science with a major in Real-Time Interactive Simulation and minor in Mathematics from DigiPen Institute of Technology. He has spent his last 5 professional working years at Filament and has either contributed to or led development in creating over 25 educational games, simulations, and products. Awards graciously given to his team's include the 2010 SIIA CODiE Award for Best Educational Game, 2011 National STEM Video Game Challenge Developer Award, 2012 SIAA Most Innovative Award, and 2013 Games for Change 10 Best Gameplay Winner. Arthur contributes to the collective primarily through the direction of the engineering department, individual development teams, writing code, and assisting in the design of projects. In addition he advises local institutions of higher education wishing to implement two and four year degrees focused around game programming and design.