Game-based Learning Research Roundup 2017

September 11, 2017


As game-based learning finds its way into the mainstream of teaching modalities, questions about efficacy will naturally start to surface. Fortunately, there’s a significant amount of research available to help drive this conversation in a positive direction, and more research gets generated and highlighted every year. To help you sort through it all, we’ve assembled some key studies below to deepen your understanding of game-based learning and its impact. Let us know if we’ve missed any in the comments below! 


  • Learning, attentional control and action video games

    ​Researchers in this study found that video games “enhance various aspects of attention, including selective attention over space and time and attention to objects,” which has significant implications for games’ ability to support the act of learning itself.


  • A psychologically "embedded" approach to designing games for prosocial causes

    As described in this study, the Embedded Design approach to designing games is a methodology for game design that delivers prosocial content without reducing players’ receptivity. This study found that “the techniques that emerge from the Embedded Design approach represent concrete, easily implementable design practices with mounting empirical evidence for their efficacy in stimulating transformative prosocial effects on players.”






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