Alex Stone has 12 years of experience developing educational software and is credited on over 50 math, science, literacy, and civics games in programmer, technical lead, and executive producer roles. Alex has a bachelor's degree in Computer Science from the University of Wisconsin–Madison.
CHIEF EXECUTIVE OFFICER
Dan White believes that good gameplay and good learning are complementary rather than oppositional forces. An alumnus of Cornell University and the University of Wisconsin - Madison, Dan earned an M.S. in Education Technology under seminal learning game scholars Drs. Kurt Squire and James Paul Gee. Prior to founding Filament, Dan worked as a teacher, an instructional designer, and a game developer. Dan's passions include learning games (duh), sustainability, mindfulness, and modernizing institutional education.
CHIEF CREATIVE OFFICER
Dan Norton loves approaching each new project at Filament as an opportunity to find authentic passion and engagement around learning new things. Dan blends his love for game design with his love of collaborative creativity to support Filament design and artistic teams.