
Hi, I’m Sarah! In addition to making sure the office keeps running, rearranging people’s schedules so that we can make appointments with outside clients, and running the phones, I also operate as on-site HR for Filament Games. I deal with posting jobs, job applications, and constructing offer letters. For all you job seekers out there, here are some tips on how to interact with HR when they’re not just HR.
The thing you have to realize with small game studios (and many small companies!) is that oftentimes a few people wear a lot of hats. While I’m usually not the one screening the resumes as in other HR departments (our department leaders take a personal hand in these matters), here are some tips for you for engaging with the corporate side of the game studio.
It’s extremely important to actually read the requirements of the job application. If additional materials need to be attached, please do so! Otherwise your application will be immediately sent into the “Not a Fit” pile. If you’re a developer, engineer, or artist please remember to attach your portfolio – this can often make or break your application.
As I’m sure you’re aware, job hunting is a competitive market and not all contracts for our jobs are the same. Sometimes we will have two (or three, or four) very qualified applicants, but only one has the right “feel” for the job. If you don’t get the job, that doesn’t mean we toss your application out, though! A lot of people want to work at game studios and we want to foster that talent. Often times if another project comes along that makes the Hiring Manager go “aha!” they’ll reference back to a past applicant that wowed them.
How to make yourself stand out:
As someone who was constantly searching for a job three years after college, I found a lot of conflicting advice on following up. Before working on the HR side of things, I didn’t realize how long things take to process. Given people’s workloads, wait a week or two to follow up, especially for jobs that don’t have start dates attached to the job description, and please send emails. When it comes to the substance of that follow up, here’s a few things to keep in mind:
With so many applicants for every job, some companies don’t send notification letters to candidates who don’t make the cut. This practice is widely debated in the HR community, but Filament Games does try to notify to every candidate as to whether they got the job or not in a timely manner. In either case, please don’t take it personally, many people have a lot on their plate and prioritize due to their company’s culture.
Check out our Resource Roundup: How to Get Hired at a Game Studio for more gamedev career advice!
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