< Back to Blog shannon weaver September 13, 2022 // Filament Staff Shannon is a Digital Art graduate from Pennsylvania where she studied 2D animation, concept art, and character design. She loves working as part of a team to create and share works that bring people together.
adultlearningedtechgamebasedlearninggamedesignk12 Mindfulness Apps and Games to Help You Find Inner Peace Are you stressed out? Bewildered? Frazzled, even? It might be time for some mindfulness. via Tenor These days we seem to deal with more stress and distractions than ever before. Indeed, it’s a serious problem, but true to form, we here at Filament Games have a playful solution. That’s right – we’re talking about mindfulness…
adultlearningedtechgamebasedlearning Research Round-Up: Educational Games for Adults We’re clearly familiar with educational games for adult learners – we’ve developed titles such as the Demonstrating Respect Game, Saving Lives!, MSI Retail Sim, and more. As we mentioned in our post about game-based learning myths, game-based learning is not only effective for children. From higher ed students to medical professionals to older adults, the…
edtechgamebasedlearninggamedesignk12staffinsights Accessibility in Educational Games: What the Law Requires (and What Comes Next) As educational games continue to reshape classrooms, questions around accessibility are becoming more urgent – and more complex. Developers and educators alike must navigate a patchwork of federal laws that shape how accessible these tools must be for learners with disabilities. Here’s a breakdown of the major policies that impact accessibility obligations for digital learning…