LawCraft is a civics learning game developed with iCivics that focuses on the lawmaking process of the U.S. Congress. Players represent a House district, review constituent input, and work through the legislative process to advance bills through the House and Senate.
LawCraft is a civics learning game developed with iCivics that focuses on the lawmaking process of the U.S. Congress. Players represent a House district, review constituent input and survey data, and work through the legislative process to advance bills through the House and Senate. This simulation requires players to navigate the complexities of drafting legislation, building consensus, and balancing the competing interests of constituents and colleagues to successfully pass a law.
Congressional Lawmaking, Legislative Drafting, Constituent Representation, Political Tradeoffs


Select a district and review constituent letters and survey results.
Analyze data to determine which topics matter most to constituents.


Simulate the steps required to move a bill through Congress.
Weigh political considerations while attempting to pass legislation.

Understanding how laws are made requires insight into both procedural steps and political constraints. LawCraft helps learners examine the legislative process by placing them in the role of a lawmaker who must balance constituent needs, data analysis, and institutional requirements to advance policy decisions.
200m+ __ total game plays
145k+ __ teachers engaged annually
9m __ students reached annually
26% __ increase to student civic knowledge
36% __ increase to student civic dispositions
95% __ of iCivics teachers note students are more engaged
"Filament's attention to mission and commitment to creating top-shelf learning experiences has resulted in an extremely productiv e partnership. They understand the complexity of serving educators while meeting our organizational goals."

If you’re exploring educational games, digital learning tools, or interactive simulations, Filament Games can help you design and build experiences that deliver measurable impact.
Start a project
Neighborhood Good is a civics learning game developed with iCivics that introduces students to community-level civic engagement. Players select issues within a fictional neighborhood, talk with residents to understand different perspectives, and develop plans of action using available community resources.
Explore →
JA Titan is a financial literacy and business administration learning game developed with Junior Achievement that focuses on corporate decision making in a competitive market. Players take on the role of a company executive, making quarterly decisions about budgeting, production, and stakeholder priorities to improve business performance.
Explore →