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Game-based Learning, Employee Engagement, and Remote Work

In this relatively new era of remote and hybrid work, businesses (much like higher education institutions) are facing an engagement crisis. With employees scattered across different locations, time zones, and home office setups, the traditional tools of team building and motivation fall short. Zoom fatigue, isolation, and disconnect are new workplace buzzwords, and leaders of…

Game-based Learning for Medical Training

Picture this: a surgeon, preparing for a complex procedure, is not poring over medical textbooks or reviewing notes. Instead, they’re intently focused on a screen, playing a video game, simulating challenges they may encounter during the operation. It may sound like an unusual pre-op routine, but for Dr. James Rosser Jr. at Beth Israel Hospital…

What’s New in Game-based Learning – May 2024

April showers bring May flowers – and a fresh bouquet of game-based learning news! Welcome to another installment of What’s New in Game-based Learning, your monthly roundup of the latest and greatest in educational gaming, serious games, and AR/VR for learning. Whether you’re a seasoned Filamentarian or new to game-based learning, we’ve got something for…

Ways to Integrate AI into Learning Games and Simulations

Unless you’ve been living under a rock for the past couple of years, you’re probably aware that artificial intelligence is transforming the landscape of technology at large, impacting countless industries across the world!  via Giphy When it comes to educational technology, we have unprecedented opportunities to enhance learning experiences with AI. For educational game developers…

What’s New in Game-based Learning – April 2024

Spring is in full bloom, and so is the educational gaming industry! 🌷🌱 As we kick off April, it’s time to dig into the latest and greatest news on learning games, serious games, and AR/VR for learning. From the depths of the ocean to the far reaches of space, educators and game developers are pushing…

Game-based Learning and Creative Writing

If you’re an avid gamer, reader, binge-watcher, or a combination of all three, you’ll know that more and more, people from all walks of life are recognizing and appreciating video games for their unique storytelling merits. One giant example is the record success of The Last of Us season 1, a TV show adapted from…

Game-Based Learning for Art and Art History Education

Are video games and art classrooms an intuitive pairing – or like oil and water? At first glance, video games and art education may seem like unlikely companions. But when we looked further into the combination of pixels and paintings, we found a vibrant, creative nexus with exciting possibilities for learning! Today’s blog will explore…

Filament Games Podcast | Season 6 Episode 8 – Games for Change Festival Interview with Stan Pierre-Louis

What does the future hold for gaming as entertainment and beyond? As President and CEO of the Entertainment Software Association (ESA), this week’s Filament Games Podcast guest Stan Pierre-Louis is a prominent strategic leader of the US video game industry. via Giphy As President and CEO of ESA, he spearheads the organization’s public policy efforts,…

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