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What’s New in Game-based Learning – November 2022

Time to bust out the cornucopia – we have a whole buffet of the latest game-based learning news for you, just in time for November! In case you’re new here, welcome to “What’s New in Game-based Learning.” This is a series where we, your friendly neighborhood educational game developer, keep you up to date on…

21st Century Skills in 2022

The 21st century started on January 1, 2001. From then until now, it’s safe to say that educational technology has evolved significantly in efficiency, scope, and methodology. So when someone in the edtech industry refers to “21st century skills,” what exactly does that mean in 2022? That’s why at Filament, we prefer the term “future-facing…

Game Your Way to a Career: Organizers

Do you want to know how you can go from a gamer to a community or team leader? Welcome to the second installment of “Game Your Way to a Career,” a blog series where we share how video games allow players to grow their future-facing skills, and how these skills transfer into different career paths!…

The Museum of Science, Roblox, and Mission: Mars

Interested in knowing more about one of Filament’s Roblox development projects? We’re lucky to have a special guest feature for this week’s blog! We met with Christine Reich from the Museum of Science and discussed Mission: Mars, an upcoming Roblox experience created in tandem with Filament, Museum of Science, and Roblox. In the following interview,…

What’s New in Game-based Learning – October 2022

Feel that chill in the air and the irresistible urge to listen to this song? That can only mean one thing – October is here! 🎃 Of course, that also means that a new segment of our monthly series, What’s New in Game-based Learning, is back yet again with plenty of treats for all of…

A Day in the Life of a 3D Artist

Hello, Filamentarians! This month on the blog, we’re giving you the inside scoop on several different careers at our studio. Previously, we interviewed Senior Game Engineer Allison Salmon on a day in her life at Filament, and today we’re featuring 3D Artist Demetri Sofides, interviewed by our Marketing Assistant Nicole Remily. In this interview, Nicole…

VR in the K-12 Classroom

A couple of months ago on the blog, we covered all sorts of topics related to virtual reality. We discussed VR in the humanities, recent research related to VR (and AR), excellent educational VR (and AR) games, and even VR’s role in helping older adults live more happy and healthy lives! However, one thing we…

5 Excellent Games for K-12 Learners

As the back-to-school season rapidly approaches, teachers across the country are looking for new ways to keep students engaged and ready to learn. If you’re looking to give existing lesson plans a playful upgrade, educational video games are the perfect addition to your classroom.  With 70% of gamers under the age of 18, it’s safe…

What’s New in Game-based Learning – July 2022

Welcome to July, Filamentarians! We hope that the summer heat isn’t keeping you down, but if you need to cool off with some summer reading, you’re in the right place. It’s time for another segment of our highly anticipated monthly series, What’s New in Game-based Learning! If you happen to be new here and don’t…

VR and the Humanities

Virtual reality is a versatile medium. As you can see in our latest roundup of educational VR (and AR) games, VR runs the gamut from STEM to fine arts education. Just like there are boundless applications for VR in medicine and other fields, there are so many ways VR is taking the humanities to another…

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