Game Spotlight: Junior Achievement's RoboSellers

Today we're highlighting RoboSellers, an economics and entrepreneurship learning game that teaches players about the role of money in everyday life...

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February 20, 2019

Virtual and augmented reality are poised to radically transform learning and training as we know it. We think so. Others agree. And the research backs us up. But what’s more, according to a newly-released report... Virtual and augmented reality are p...

September 19, 2018

As the volume of game-based corporate training and adult learning research continues to expand each year, there’s never been a better time to reflect on the efficacy of your organization’s own training strategies...

August 20, 2018

We’re often approached by instructional designers for our assistance in creating meaningful and immersive learning games from their content that is outside the scope of their capabilities...

August 6, 2018

Want to learn more about the possibilities of VR and AR for learning? In recent years, we’ve successfully leveraged our educational games development expertise to...

June 6, 2018

Conventional CPR training is quite intensive in terms of labor, time commitment, and associated costs. A traditional learning environment includes professional instructors, manikins, and...

March 19, 2018

A number of recent studies have attempted to determine the efficacy of digital game-based language learning programs, providing evidence that points to improved learning outcomes and increased motivation among learners...

January 22, 2018

While many manufacturing companies have yet to fully embrace the potential of VR as a powerful and cost-effective teaching tool, there is no shortage of laborious tasks and scenarios which would be greatly enhanced using hands-on, interactive VR trai...

January 15, 2018

For the launch of the newly minted AppClinic series of digital apps and games, today we’re interviewing Dr. Eric B. Bauman, lead at AppClinic, to learn about his work on the collection and his view of the intersection of game-based learning with heal...

January 8, 2018

Throughout 2017, a number of high-profile U.S. corporations began implementing VR modules in their employee training programs. Here’s a look at some of the most impressive applications of VR in corporate training we’ve seen thus far...

December 20, 2017

Want to learn more about VR for learning? CEO Dan White and VP of Sales Jennifer Javornik recently joined Games for Change for a live webinar to discuss insights gained from developing experiences across the full spectrum of VR...

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