To help guide you on your journey to game dev enlightenment, we’ve asked core members of our team to share their advice for getting hired at a game studio. Want to stand out among all other applicants? Find out what our team has to say:
Tips for Game Designers… Do you dream of becoming Filament's next game designer? Chief Creative Officer Dan Norton shares his step-by-step guide for turning your fantasy into reality.
Tips for Game Artists… Game Art Team Lead Natasha Soglin offers her advice for turning your ordinary application into a masterpiece.
Tips for Game Engineers... Want your programming job application to stand from the crowd? Read these pro tips on getting hired at a game studio from Game Engineering Team Lead Stephen Calender.
While designers, artists, and engineers undoubtedly play a critical role in the game development process, there are far more individuals working behind the scenes to create your favorite games – hear from members of our sound design, production, and QA teams:
We’re hopeful these articles prove useful in your quest to summon a job in the games industry. Ready to take your career to the next level? Consider joining the Filament Games team – there’s a lot to love about working with us! We’d love to have you join us in beautiful Madison, Wisconsin (or remotely!)...check out our current openings and apply today!