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What’s New in Game-Based Learning – October 2019

Filament Games | Educational Game Developer

Welcome back to What’s New in Game-Based Learning – our monthly roundup of the 🔥hottest🔥 news in the world of game-based learning, games for impact, and AR/VR for education! Check out our highlighted articles below, then let us know on our Facebook or Twitter if we missed anything! Classcraft Raises $7.5 Million to Turn Classrooms …

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What’s New in Game-Based Learning – September 2019

Filament Games | Educational Game Developer

Friends of Filament, fans of games for impact, and AR/VR for education fiends – welcome to What’s New in Game-Based Learning! A monthly recap of the 🔥hottest🔥 news stories, interviews, and announcements from the world of digital play, our series aims to help you stay informed of the latest trends in our industry. Check out …

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What’s New in Game-Based Learning – August 2019

Filament Games | Educational Game Developer

Welcome to What’s New in Game-Based Learning – our monthly roundup of what’s 🔥hot🔥 in the world of game-based learning, serious games, and AR/VR for education! It’s time to sit back, cool off, and check out the most noteworthy news stories of August 2019: Can This Be the K-12 Edtech Marketplace That Finally Succeeds? (EdSurge) …

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Augmented Reality in the Workplace

What’s the first thing that comes to mind when you imagine the workplace of the future?  According to some experts, the future of work is virtual – powered in large part by augmented and mixed reality technologies like Microsoft HoloLens, Magic Leap One, and AR-enabled phones and smart devices.  Imagine – you arrive at your …

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Virtual Reality for Sports Training

Filament Games | Educational Game Developer

By now, it’s no secret that virtual reality can serve as an extremely powerful tool for learning – with companies like Walmart, ExxonMobil, and UPS having already embraced the technology as part of their employee training regiments. But today, we’re switching our focus away from the corporate sector and towards another equally fascinating application of …

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What’s New in Game-Based Learning – July 2019

Filament Games | Educational Game Developer

Friends of Filament, please sit back and relax – it’s time for this month’s edition of What’s New in Game-Based Learning! A bite-sized roundup of the 🔥hottest🔥 news in the world of educational, serious, and AR/VR games for learning, this series aims to help you stay informed of the latest trends in digital play. Are …

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The Robots Are Coming

Filament Games | Educational Game Developer

Kai-Fu Lee, author of AI Superpowers, recently predicted that “within the next 15 years, 40-50% of routine jobs in the US will be replaced by artificial intelligence.” In other words, by the time today’s kindergartners graduate from high school, employers will care little about automatable competencies. As the founder of a fourteen-year-old company, I have …

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What’s New in Game-Based Learning – April 2019

Filament Games | Educational Game Developer

Welcome to What’s New in Game-Based Learning – our monthly series where we highlight what’s 🔥HOT🔥 in the world of educational, serious, and AR/VR games for learning! Check out our hand-picked roundup of news features and articles below, then stay tuned on the Filament Games blog for next month’s featured stories! ⤵ What If Instead …

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What’s New in Game-Based Learning – March 2019

Filament Games | Educational Game Developer

Welcome to this month’s iteration of What’s New in Game-Based Learning – your trusted destination for the latest news and updates on all things educational, serious, and AR/VR games for learning! Check out our hand-picked selection of news features, interviews, and articles below, then stay tuned on the Filament Games blog for next month’s featured stories! ⤵ University Students …

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How XR Training Can Help Save Your Business Money

Filament Games | Educational Game Developer

Virtual and augmented reality are poised to radically transform learning and training as we know it. We think so. Others agree. And the research backs us up. But what’s more, according to a new report from interactive entertainment market intelligence firm SuperData Research, businesses who embrace technologies like AR, MR, and VR for training are predicted to save an estimated $13.5 billion dollars …

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