< Back to Blog agnes nantista December 13, 2022 // Filament Staff Agnes is an Animation/Illustration graduate from San José State University. She is always looking to learn new things and improve her work. You can often find her zoomed in on artwork with extreme concentration.
edtechfuturefacingskillsgamebasedlearning Using Digital Games to Teach Collaboration For students or employees – for anyone who interacts with others on a regular basis, really – collaboration is a fundamental skill. It’s also one of the 4 Cs of 21st-century learning. Problem-solving, troubleshooting, and reaching goals can become even easier when one knows how to work well with others. Research (and more research!) has…
careersgamedevlocalstaffinsights Find Filament Games at M+DEV 2018! 🎮 Did you know? While we’re most famous for our cheese, beer, and the Green Bay Packers, Wisconsin is also home to a thriving game development scene! …and many more! Last year, local industry organization the Wisconsin Games Alliance kicked off M+DEV, a game development conference designed to serve as a gathering place for games industry professionals…
edtechgamebasedlearninggamedesigngamedevsimulationstaffinsightstrainingvr Gamification vs. Game-Based Learning When we talk to people about the work we do, the topic of “gamification” comes up quite a bit. To some folks, it’s synonymous with game-based learning, and to others, it’s presented as the inverse. Brandon and I hashed out a decent working definition on the podcast, but we realized we don’t have a matching…