< Back to Blog agnes nantista December 13, 2022 // Filament Staff Agnes is an Animation/Illustration graduate from San José State University. She is always looking to learn new things and improve her work. You can often find her zoomed in on artwork with extreme concentration.
artdesignengineeringgamedesigngamedevhowtoproductionqastaffinsights Game Development 101: An Introduction to Wireframes Communication is a critical aspect of any collaborative enterprise, and game development is no exception to that rule. There are any number of tools to facilitate communication, from something as obvious as email, to something slightly more esoteric and specialized to its industry – like wireframes for instance, which just so happen to be the…
adultlearningedtechgamebasedlearningk12vr What’s New in Game-based Learning – January 2024 Happy New Year and welcome to the latest edition of What’s New in Game-based Learning! In this monthly series, we recap the most exciting new stories on game-based learning, games for impact, AR/VR for learning, and more. We’re excited to see what this fresh year will bring to our favorite industry – and if you’re…
gamedevlocalstaffinsights Event Recap: Filament’s Extra Life 19 Livestream! We played games, we raised $1655 for Children’s Hospital of Wisconsin, and we had a ton of fun along the way – needless to say, our Extra Life 19 livestream was a success!