< Back to Blog agnes nantista December 13, 2022 // Filament Staff Agnes is an Animation/Illustration graduate from San José State University. She is always looking to learn new things and improve her work. You can often find her zoomed in on artwork with extreme concentration.
adultlearningedtechgamebasedlearninghigheredk12staffinsights Exploring Ancient Egypt Through Video Games – A Look at Assassin’s Creed Origins’ Discovery Mode “We are really here to say ‘You know what? Video games can bring more than entertainment.’” – Jean Guesdon, Creative Director – Assassin’s Creed: Origins (2017) For more than a decade, Ubisoft’s Assassin’s Creed series has immersed players in the stories, environments, and histories of settings such as the Italian Renaissance, Imperial China, and more. While the…
edtechgamebasedlearninggamedesigngamedevhowtostaffinsights Designing Games for Toys and Young Learners I recently had the privilege of working with Square Panda to create learning games for youngsters to help teach them letters. They use a physical tray and a series of plastic letters that players can manipulate in real life to interact with the digital game on a tablet. It looks like this: Photo credit: Square Panda…
edtechengineeringgamebasedlearninggamedesigngamedevlocalstaffinsights Event Recap: Madison’s 1st Annual Spring Break Gaming & Coding Day Our team was recently invited to participate in Madison’s 1st annual Spring Break Gaming and Coding Day, hosted by My Brother’s Keeper Madison. A free event open to middle and high school youth, students were invited to partake in a variety of coding and gaming-centric workshops led by local organizations Gear Learning, MadMarker Studios, Acme…