< Back to Blog agnes nantista December 13, 2022 // Filament Staff Agnes is an Animation/Illustration graduate from San José State University. She is always looking to learn new things and improve her work. You can often find her zoomed in on artwork with extreme concentration.
edtechgamebasedlearninggamedesigngamedevproductionstaffinsights It’s a Piece of Cake to Build a Pretty Game (Yay-uh!) Filament makes a lot of games, which is of course pretty awesome. However, there are many times on our projects where the development timeline is complicated by the need of a client or other stakeholder to be able to evaluate (or show off) the game before it’s done. Clients of course generally understand that the…
careersengineeringgamedevhiringhowtostaffinsights How to Get Hired at a Game Studio: Game Engineer Edition 2021 In our How to Get Hired Series, we interview hiring managers all about their departments, their best practices for success at Filament Games, and qualities in applications and applicants that make an impression. For our first installment in the 2021 reboot of this series, we interviewed Gene Cook, our Game Engineering Manager. See our previous…
edtechgamebasedlearningk12stem Filament Games is now a Roblox Developer! Roblox, the global online platform and content creation system sensation, just announced its ambitious foray into online interactive educational experiences, and Filament Games is THRILLED to be part of this rollout! Say WHAT? How did this happen? Over the past several months, Filament Games has been in deep R&D mode, meeting with the Roblox Education…