< Back to Blog garret moran September 13, 2022 // Filament Staff Since graduating from Champlain College, Garret has made a physical card game, mentored middle-school kids in the ways of game development, and released the first level of his 3D platformer with horror elements all before arriving at Filament!
artdesigngamedevstaffinsights Speed Sketch…in 3D! Check out our first-ever speed model – a 3D variant of our popular speed sketch series – from 3D Environment Artist Meg Tyler!
edtechgamebasedlearninggamedesigngamedevk12 Game-based Learning and Accessibility Designing for accessibility means recognizing that barriers are built, not inherent. In digital learning spaces, the shape of those barriers often comes down to interface decisions, input assumptions, and who gets considered a default user. Recent shifts in the games industry suggest a broader awareness of this responsibility. From open-source sign language datasets to systemic…
adultlearningedtechgamebasedlearningk12 What’s New in Game-based Learning – January 2023 Happy 2023, Filamentarians! 🎉 It may be the New Year, but one thing will always remain the same – you can count on us to fill you in on all the 🔥hottest🔥 game-based learning news. AR/VR, games for impact, or any other kind of educational game-related news – we cover it all! Let’s celebrate a…