< Back to Blog laura beukema November 4, 2022 // Filament Staff Laura has been designing educational and positive impact games and interactives for over a decade. She loves blending learning and play into new experiences. Her favorite thing about it is exploring such a wide variety of topics!
edtechgamebasedlearningpredictionsstaffinsights Learning Games in 2030 – Part II Curious what the future holds for game-based learning? CEO Dan White shares his predictions in Part II of his Learning Games in 2030 blog series!
edtechgamebasedlearninghealthcare Video Games and Mental Health Join us for a closer look at a burgeoning field of serious games research: the intersection of video games and mental health.
edtechgamebasedlearningk12 K-12 Students, Video Games, and Digital Citizenship Howdy, Filamentarians! You probably don’t need us to tell you this, but we live in a world that is more online than ever. Tons of hobbies, learning opportunities, careers, and more take place at least partially on the web. Preparing K-12 students for their futures involves teaching them all sorts of technological competencies. Previously on…