< Back to Blog laura beukema November 4, 2022 // Filament Staff Laura has been designing educational and positive impact games and interactives for over a decade. She loves blending learning and play into new experiences. Her favorite thing about it is exploring such a wide variety of topics!
edtechgamebasedlearningk12vr VR in the K-12 Classroom A couple of months ago on the blog, we covered all sorts of topics related to virtual reality. We discussed VR in the humanities, recent research related to VR (and AR), excellent educational VR (and AR) games, and even VR’s role in helping older adults live more happy and healthy lives! However, one thing we…
edtechgamebasedlearninggamedesigngamedevhigheredhowtoresearchsimulationstaffinsights How Researchers Can Work With An Educational Video Game Studio As a mission-based for-profit company, we’re fortunate to have built strong relationships with several academic institutions working at the forefront of cutting-edge game-based learning research. Here at Filament our teams follow this research with great interest, oftentimes allowing the discoveries to reshape our own methodologies and approaches when warranted. Here are a few of our…
edtechgamebasedlearninggamedevpredictionsstaffinsights How Gaming’s Biggest Trends are Impacting Game-Based Learning The Filament Games team rounds up the year’s hottest trends in gaming – and reflects on how each will affect the future of game-based learning.