< Back to Blog laura beukema November 4, 2022 // Filament Staff Laura has been designing educational and positive impact games and interactives for over a decade. She loves blending learning and play into new experiences. Her favorite thing about it is exploring such a wide variety of topics!
gamedevproductionstaffinsights Top Takeaways from My First Six Months as a Producer at Filament Games Prior to joining Filament Games as an Associate Producer, I had produced on teams creating games for the mobile, virtual reality, and desktop computer platforms. A main takeaway I had from these experiences is that game development is inherently chaotic. Every day comes with its own challenges to face and unique problems to be solved,…
edtechgamebasedlearningmobilestaffinsights Learning to Code with Human Resource Machine EDU I work at a video game development studio- but I don’t actually make games. As a Marketing Assistant, my primary responsibilities involve writing about and promoting our games through in-person and digital channels. While I love my job, I can’t help but have a tremendous amount of appreciation for the work our game developers do…
edtechgamebasedlearninghigheredk12vr Inspiring Educators in Game-Based Learning As an educational game development studio on a mission to create playful experiences that improve people’s lives, the team at Filament pays a lot of attention to the commercial games space and the trends that are capturing audiences’ imaginations and attention – but that’s just one half of the equation. In equal measure, we keep…