< Back to Blog luke jayapalan February 13, 2019 // Filament Staff As a Game Designer, Luke works with clients and with Filament’s talented development team to find fun and effective ways to help players learn. Luke loves working on educational games because the wide range of subjects makes every game unique.
gamedevlocalstaffinsights Event Recap: Filament’s First-Ever Extra Life Livestream! 🎮❤️ We played games, we collected donations, and we raised $1,495 in support of Children’s Hospital of Wisconsin – friends of Filament, our first-ever Extra Life fundraising livestream was a smashing success! ⭐ (Image credit: Giphy/Children’s Miracle Network Hospitals) For those just hearing about this now – Extra Life is an annual fundraising event where gamers sign up to…
gamedesigngamedevhowto Balancing Costs and Creativity in Game Development Projects Game development projects are a delicate balance between creativity and cost-effectiveness. As developers, we strive to create engaging and immersive experiences while carefully managing the resources required to bring those ideas to life. At Filament, we understand the importance of striking this balance to deliver high-quality educational games that meet our clients’ needs and budgets.…
edtechgamebasedlearningk12 What’s New in Game-based Learning – December 2024 Welcome, game-based learning enthusiasts! As we wrap up another remarkable year, we’re thrilled to bring you the latest and greatest developments from the world of educational gaming. This month’s news roundup is brimming with innovative tools, groundbreaking research, and thought-provoking insights that are shaping the future of learning through play. From empowering educators with cutting-edge…