< Back to Blog luke jayapalan February 13, 2019 // Filament Staff As a Game Designer, Luke works with clients and with Filament’s talented development team to find fun and effective ways to help players learn. Luke loves working on educational games because the wide range of subjects makes every game unique.
gamebasedlearninggamedesigngamedevmobileplatformsimulationvr Any Platform. Any Age. Any Subject. Since 2005, Filament Games has partnered with organizations all over the world to create more than 160+ best-in-class learning games and simulations. Our talented team of game designers, artists, engineers, and more work each day to solve complex problems and create high-quality, impact-focused digital experiences. Much has changed in the video games and education industries…
edtechgamebasedlearninggamedesigngamedevhowtostaffinsights 10 Tips for Designing a Game Tutorial Every game teaches you how to play. Plants vs. Zombies is an interesting case study because it made “hardcore” strategy content accessible to casual and non-gamers. Before Plants vs. Zombies the game industry had falsely concluded that the casual market just wasn’t interested in certain game genres. In addition to appealing to casual gamers, it…
gamebasedlearningvr Project Roundup: VR and AR Games by Filament Games One small step for Filament Games, one giant leap for educational games! Our mission here at Filament has always been to redefine learning through interactive experiences, and this particular roundup of projects showcases our pioneering strides in VR and AR. Read on to learn more about our immersive work with incredible clients. Want to learn…