< Back to Blog luke jayapalan February 13, 2019 // Filament Staff As a Game Designer, Luke works with clients and with Filament’s talented development team to find fun and effective ways to help players learn. Luke loves working on educational games because the wide range of subjects makes every game unique.
adultlearningedtechgamebasedlearningvr Video Games, VR, and Older Adults Who comes to mind when you picture an esports athlete? How about when you picture someone gaming in a VR headset? Unfortunately, there are still many stereotypes about who is a gamer and what a gamer looks like, so we don’t fault you if you’re picturing a teenage boy! But the truth is, recent data…
edtechgamebasedlearningstaffinsightsvr Learning in the Metaverse As a company that leverages video games in the service of learning, we get excited about technological advances that unlock novel ways to deliver digital play. Every new game development tool/hardware offers new affordances that facilitate new types of learning experiences and fuel our collective imagination. When HTML5 landed, we rejoiced at the prospect of…
edtechgamebasedlearningk12mobileresearchresourcesweb A Case for Learning Games: Molecubes Amplifies Student Learning As a game studio, we know that not all content is right for learning games, so we take the time to vet all of our ideas to ensure they make the best games for the classroom. Our recent release, Molecubes, was tested extensively throughout its development to make sure it was enjoyable and educational as a piece…