< Back to Blog shawn baxter December 5, 2019 // Filament Staff Shawn has never been content pursuing just one creative endeavor and has had experience designing in a number of industries. He is in constant pursuit of a well-thought-out and artistic interface.
gamedevproductionresearchstaffinsights Remote Collaboration & Telecommunication – Part 2: Navigating the Network Looking for part 1 of Ethan’s ‘Remote Collaboration & Telecommunication’ blog series? Check it out here! At Filament, we work with clients near and far so remote collaboration and the use of teleconferencing systems is a daily practice. Our meeting rooms are outfitted with webcams, microphones, and conference telephones. As a producer, part of my responsibility…
futurefacingskillsgamebasedlearning Game-based Learning and Passion-based Learning I think this is it. I think we’ve found it. A duo to rival the widely heralded perfect pair, game-based learning and STEM. What duo is this, you ask? Game-based learning and passion-based learning. via CBR Pictured from left to right: Passion-based learning, game-based learning, and STEM What is passion-based learning? We’re not referencing the…
adultlearningedtechgamebasedlearninggamedevk12 Gaming for a Good Cause: More Nonprofits You Should Support Gaming has the power to entertain, educate, and inspire! It can also be a force for good, serving as a platform for nonprofits to raise awareness and funds for their causes. A little while back, we highlighted a few charities that use gaming as a tool for social impact. In this post, we will introduce…