< Back to Blog shawn baxter December 5, 2019 // Filament Staff Shawn has never been content pursuing just one creative endeavor and has had experience designing in a number of industries. He is in constant pursuit of a well-thought-out and artistic interface.
edtechgamebasedlearningstaffinsightsvr Learning in the Metaverse As a company that leverages video games in the service of learning, we get excited about technological advances that unlock novel ways to deliver digital play. Every new game development tool/hardware offers new affordances that facilitate new types of learning experiences and fuel our collective imagination. When HTML5 landed, we rejoiced at the prospect of…
edtechgamebasedlearninggamedesigngamedevk12staffinsights My Time at the iCivics ELL Convening I had the distinct pleasure of meeting with a special ELL convening hosted by iCivics in DC to talk about some new things coming down the pike for Do I Have a Right?. Currently in development is a Spanish-language translation of the game, as well as new accessibility features for the English edition to accommodate ELL…
adultlearningaredtechgamebasedlearninghealthcarehigheredtrainingvr What’s New in Game-Based Learning – February 2020 Check out our roundup of the month’s hottest news stories from the spheres of educational gaming, games for impact, and AR/VR for learning!