< Back to Blog sydney myers November 16, 2021 // Filament Staff Sydney studied Media and Game Development at UW Whitewater in hopes of going into an educational field to create things that could help better the world or people. She’s an avid Star Wars enthusiast who enjoys hiking, board games, and Pokemon.
careersedtechengineeringgamebasedlearninggamedevproductionstaffinsights FGP 15: How Did I Get Here? Welcome to Episode 15! Join us on the Filament Games Podcast for a behind-the-scenes look at how Abigail Rindo, Lead Producer, and Stephen Calender, Game Engineer, decided to create learning games and what drew them to Filament. Hot Topics in This Week’s Episode Monsters Ate My Birthday Cake Oxenfree Cities: Skylines Stardew Valley More Information…
artdesigncorporateedtechengineeringgamebasedlearninggamedesigngamedevhigheredk12mobileproductionqasounddesigntrainingvrweb Highlights from a Decade of Learning Games What does a decade of learning games look like? Filament Games has been around making learning games and taking names since 2005, which was so long ago that smartphones weren’t even a thing at the time. A lot has changed about the world since then, and correspondingly, a lot has changed about how we design…
adultlearningcorporateedtechgamebasedlearningplatformtraining Game-Based Assessments for Hiring When we think of games in a corporate setting, what usually springs to mind are training simulators, gamified reward structures, or perhaps a brisk match of KanJam. There’s another side to corporate games and game-based learning though, and it kicks in before you even get through the door. More so than ever, companies everywhere are…