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Project Roundup: K-12 Games by Filament Games

In the ever-evolving realm of K-12 education, engaging students through interactive and immersive learning experiences is essential. As a leader in educational game development, we’ve spent almost two decades at the forefront of creating exceptional learning solutions for students of all ages. In this post, we’ll showcase some of our outstanding projects on various subjects…

Project Roundup: English Language Arts Games by Filament Games

As an award-winning game development company that specializes in creating educational games, we have developed numerous games designed to teach English Language Arts (ELA). Whether you are a teacher looking for engaging resources to supplement your ELA curriculum, a student eager to improve your language skills through play, or an organization interested in creating an…

Research Roundup: Educational Games and Humanities Learning (Part 2)

It’s been a while since we’ve looked at the latest research surrounding educational games and humanities learning! Welcome to another Research Roundup on the impact of educational games on humanities learning. In our previous post on the topic, we explored studies that showed how games can enhance students’ understanding of art history, U.S. history, language,…

Research Roundup: The Positive Impacts of Game-based Learning

When it comes to game-based learning, there’s a whole lot to love! Game-based learning is a superhero in the K-12 classroom, but it’s also versatile. Adults of any age can productively partake in game-based learning, and professionals of all kinds can use it to boost their skills and careers. In this blog, we’re going to…

Research Roundup: Gaming Builds Future-Facing Skills

What do creativity, critical thinking, communication, and collaboration all have in common? They’re all future-facing skills, of course! Beyond these 4 C’s, future-facing skills also include media literacy, problem-solving, leadership, digital citizenship, and more. You may also know them as “21st-century skills,” which, as defined by Education Reform, are a “… broad set of knowledge,…

5 Resources for Using Games in Remote Learning (Part 2)

Though we’ve made it past the swift transitions necessary at the start of the 2020 pandemic, K-12 institutions are still adapting to their student’s needs and their state’s guidelines for safety. In fact, Chalkbeat reports “Nearly all of the nation’s 20 largest school districts will have a remote option this fall, with at least half…

Research Roundup: VR and AR for Learning

We live in an exciting time where playing a video game doesn’t always mean sitting down in front of a computer or TV screen. While a mouse and keyboard, a controller, or a handheld console can provide plenty of opportunities for playful learning, learners from all walks of life can truly immerse themselves in the…

Game-based Learning Resources for Pride Month

Hello, friends of Filament, and happy Pride Month!  Last time we featured game-based learning books on the blog, we covered some recent releases as well as some up-and-coming titles. There are so many resources available to educate yourself on game-based learning and communities of gamers, from blog posts to videos to news articles – but…

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