Breaking Boundaries in Science is an immersive VR learning experience developed with Meta that focuses on the lives and contributions of women scientists. Players explore interactive environments to learn about Grace Hopper, Marie Curie, and Jane Goodall.
Breaking Boundaries in Science is an immersive VR learning experience developed with Meta that focuses on the lives and contributions of women scientists. Players explore interactive environments based on primary sources to learn about Grace Hopper, Marie Curie, and Jane Goodall, examining their workspaces, tools, and historical contexts. This simulation uses virtual reality to provide a first-person perspective on the scientific breakthroughs and personal resilience of these pioneering figures.
History of Science, Women in STEM, Scientific Methodology, Biographical Inquiry


Navigate virtual spaces modeled after each scientist’s work setting.
Interact with objects and materials tied to historical achievements.

Learn about each scientist through structured storytelling.
Hear narration that supports historical context and interpretation.

Science education benefits from highlighting diverse contributors and real-world contexts. Breaking Boundaries in Science helps learners engage with scientific history by exploring the environments, work, and experiences of influential scientists through interactive media.
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