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Multiplayer Educational Games for Collaborative Summer Learning

Summer vacation is here, and it’s the perfect time for kids to not only have fun and relax, but also to strengthen their social connections and learn valuable skills through collaborative play. In an age where digital interactions are increasingly prevalent, multiplayer educational games offer a unique opportunity for children to engage with their peers,…

Why Summer Learning is Important (and Doesn’t Have to be Boring!)

Summer vacation: a time for sun, fun, and – learning loss? Unfortunately, it’s true. Research shows that many students can lose significant academic ground over the summer. But what if we could flip the script? What if summer learning could be exciting and fun, something that kids wanted to do, like other summer activities? Game-based…

Filament Games Podcast | Season 7 Episode 3 – CES Interview with Verta Maloney

Prepare to be inspired! In this extraordinary episode of the Filament Games Podcast, recorded live at CES in Las Vegas, our Chief Partnerships Officer, Jennifer Javornik, has the pleasure of speaking with verta maloney, a visionary founder, captivating storyteller, and catalyst for anti-racism. With over 25 years of experience in education, including leadership roles at…

Game-based Learning, Employee Engagement, and Remote Work

In this relatively new era of remote and hybrid work, businesses (much like higher education institutions) are facing an engagement crisis. With employees scattered across different locations, time zones, and home office setups, the traditional tools of team building and motivation fall short. Zoom fatigue, isolation, and disconnect are new workplace buzzwords, and leaders of…

Some Assembly Required is Available Now!

Today’s the day! Some Assembly Required is now available on Meta Quest! 🎉🤖 In this chaotic sandbox game, you’ll construct any robot you can think of, unleashing your creativity to solve hilarious challenges in a whimsical warehouse setting. If you’ve been following our journey, you might recognize this as the Meta Quest version of RoboCo!…

Game-based Learning for Medical Training

Picture this: a surgeon, preparing for a complex procedure, is not poring over medical textbooks or reviewing notes. Instead, they’re intently focused on a screen, playing a video game, simulating challenges they may encounter during the operation. It may sound like an unusual pre-op routine, but for Dr. James Rosser Jr. at Beth Israel Hospital…

What’s New in Game-based Learning – May 2024

April showers bring May flowers – and a fresh bouquet of game-based learning news! Welcome to another installment of What’s New in Game-based Learning, your monthly roundup of the latest and greatest in educational gaming, serious games, and AR/VR for learning. Whether you’re a seasoned Filamentarian or new to game-based learning, we’ve got something for…

QA, Games, and AI

Welcome back to our series on AI and its impact on game development at Filament! In previous installments, we’ve explored how AI is changing (or not changing) various aspects of our process, from design to A/V to production. Today, we’re investigating the relationship between quality assurance and AI. Luckily, we recently sat down with Brian…

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